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Making, baking, and (un-)breaking things in Southeast Michigan.

Arraugh, MAME!

I cannot figure out what is wrong here. Either the MAME devs seriously broke some things between 0.69 and 0.100, or something I can’t figure out is wrong.

See, I’m trying to run a nice, simple copy of DOS on my MAME cabinet. It should work fine, but… it doesn’t. In some cases. :D

Using MAME 0.69 I have no problems, and everything seems to run rather well. Bump the version up to 0.100 for DOS and everything gets really slow. From, say, 60fps in Bad Dudes down to 17fps.

I thought that maybe the increased size of the binary was being weird with SMARTDRV, or maybe it needed to write back to disk more, and the CF card I’m using is slow, so I copied everything over to a hard disk. Same problem. :\

I’m sort of at a loss for what to do.

6 Responses

  1. bunjamin January 6, 2007

    I used to love Bad Dudes.

  2. beerdiablo January 6, 2007

    Dumb question:

    Is there a setting in the app for processor rate/speed?

    1. c0nsumer January 6, 2007

      Not at all.

  3. kukhuvud January 6, 2007

    Does running mame with the -log switch give any clues? What version of dos are you running?

    1. c0nsumer January 6, 2007

      MS-DOS v6.22. And I didn’t try that… I might later, if I care enough. At this point I just went back to 0.69, forgot about playing Dancing Eyes.

      It seems okay thus far, although some games are a bit slow. It’s only a P2-500, though. I’m not sure why my Athlon XP1800+ board/chip failed and won’t power on any more. :(

      1. kukhuvud January 6, 2007

        I have a working P3-600 cpu, board & ram lying around that I’d gladly give you if you’d like.

        That Dancing Eyes game seems…. odd. “An Otaku’s best friend” indeed ;)

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