{"id":6342,"date":"2004-06-01T14:10:00","date_gmt":"2004-06-01T18:10:00","guid":{"rendered":"https:\/\/nuxx.net\/blog\/2004\/06\/01\/6342\/"},"modified":"2026-07-01T11:32:35","modified_gmt":"2026-07-01T15:32:35","slug":"6342","status":"publish","type":"post","link":"https:\/\/nuxx.net\/blog\/2004\/06\/01\/6342\/","title":{"rendered":"&#8230;"},"content":{"rendered":"<p><a href=\"http:\/\/www.visiontek.com\">VisionTek<\/a> sure uses some wacky terms to describe their video cards. Check this out&#8230;<\/p>\n<p><cite><\/p>\n<blockquote><p>With 8 pipelines, pushing through 3 BILLION pixels per second, and 4 parallel GEO-Metry engines, processing 380 million [T&#038;L] polygons per second, this card gives GRATUITOUS, adult entertainment. The 9800XT supports 128-bit, 64-bit and 32-bit floating-point color formats. HI-RES 32-bit, 3D gaming up to 2048&#215;1536 for head-shooting, flesh-ripping, ALARMING graphics power.<\/p>\n<p>The 9800XT fronts more than 18 BILLION (with a &#8220;B&#8221;) anti-aliasing samples per second for AWESOME performance up to 16 trilinear filtered texture samples per pixel. ATI&#8217;s programmable SMARTSHADER\u00aa 2.1 makes head-wounds and severed limbs look real with enhanced lighting and texture effects, while SMOOTHVISION\u00aa 2.1 serves up full-scene anti-aliasing.<\/p><\/blockquote>\n<p><\/cite><br \/>\n(taken from <a href=\"http:\/\/www.visiontek.com\/9800XT.html\">here<\/a>)<\/p>\n<p>Computers have gone to the ricers. :(<\/p>\n<p>[UPDATE: I found a bit more&#8230;]<\/p>\n<p><a href=\"http:\/\/www.visiontek.com\/9500_pro.html\">Here<\/a>&#8216;s the one I was originally thinking of when I went digging around <a href=\"http:\/\/www.visiontek.com\">VisionTek<\/a>&#8216;s site:<\/p>\n<p><cite><\/p>\n<blockquote><p>Freak&#8217;n KICK ASS performance<br \/>\nXtasy 9500 Pro, powered by ATI\u2019s RADEON\u2122 9500 PRO VPU with 128MB DDR memory WILL BLOW YOU\u2026 AWAY! ATI&#8217;s TRUFORM technology makes heaving orbs more ample and well-endowed, while HYPER Z\u2122 II saves bandwidth for mo&#8217; righteous performance in your more demanding sit-e&#8217;ations. ATI&#8217;s SMOOTHVISION, anti-aliasing, KICKS THE CRAP out of visual distortion, and sends that BI-A-TCH crying home to mama! That means better, smoother looking images. HI-RES 32-bit, 3D gaming up to 2048&#215;1536 means that when &#8216;intense applications&#8217; leaves his house, THE 9500 SLAPS THAT PIG DOWN, SAYS &#8220;GIMME MY MONEY BI-A-TCH!&#8221;<\/p>\n<p>BITCH&#8217;N Visual Effects<br \/>\nSMARTSHADER 2.0 provides FREAK\u2019N AWESOME lighting effects. The 9500 PRO supports DirectX\u00ae 9.0 and OpenGL\u00ae ATI&#8217;s CHARISMA ENGINE II fronts &#8216;Transformation and Lighting&#8217; (T&#038;L) at 62.5 million triangles per second. &#8220;62.5M per second?&#8221;YOU BET YO&#8217; ASS 62.5M PER SECOND! PIXEL TAPESTRY II, 3D rendering engine, powers an AWESOME 2.4 gigatexels\/second for fill ratesat 32-bit HI-RES.<\/p>\n<p>Ever have TWO MONITORS at one time?<br \/>\nThrow in DVD support and you have yourself a threesome&#8230;<\/p><\/blockquote>\n<p><\/cite><br \/>\nHeaving orbs? < sigh ><\/p>\n","protected":false},"excerpt":{"rendered":"<p>VisionTek sure uses some wacky terms to describe their video cards. Check this out&#8230; With 8 pipelines, pushing through 3 BILLION pixels per second, and 4 parallel GEO-Metry engines, processing 380 million [T&#038;L] polygons per second, this card gives GRATUITOUS, adult entertainment. The 9800XT supports 128-bit, 64-bit and 32-bit floating-point color formats. HI-RES 32-bit, 3D\u2026<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,15,34],"tags":[],"class_list":["post-6342","post","type-post","status-publish","format-standard","hentry","category-computers","category-found-things","category-moved-from-livejournal"],"_links":{"self":[{"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/posts\/6342","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/comments?post=6342"}],"version-history":[{"count":1,"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/posts\/6342\/revisions"}],"predecessor-version":[{"id":15288,"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/posts\/6342\/revisions\/15288"}],"wp:attachment":[{"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/media?parent=6342"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/categories?post=6342"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nuxx.net\/blog\/wp-json\/wp\/v2\/tags?post=6342"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}